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Subject Author Forum Time
RE: Auto-Reply robot
I've made an open source MSN Proxy (SOCKS4) with plugin support. The plugin interface allows you to intercept messages before they arrive at MSN Messenger. You can also generate automatic responses without MSN Messenger knowing about it. The plugin...
mrhugePlug-Ins04-19-2005 at 03:09 PM
RE: window tabs
It has a close tab feature actually. When you look at screenshot 2, you see the little close button on the right upper side of the convo window. Pressing this button will close the active tab. However, I still have to put a little work in it to make ...
mrhugePlug-Ins02-07-2005 at 04:52 PM
RE: window tabs
Hmm, Actually I have some very nice plugin code lying around to do this. Never cared to finish the plugin cause I was too lazy to make some nice graphics for the tabs and stuff like that. Screenshot 1: [img]http://www.julia.demon.nl/TabbedConvos1.jpg.. .
mrhugePlug-Ins02-07-2005 at 04:46 PM
RE: Msg Parsing
Well, it's a bit of both actually. This plugin-version doesn't work 100% the same as the standalone version. The plugin hooks the Notification Server session (which is basically the main connection of MSN Messenger) using a winsock hook. When there...
mrhugePlug-Ins02-02-2005 at 03:56 PM
RE: Msg Parsing
I've created an MSN proxy program which I've recently ported to a MSG Plus! plugin. This plugin has a plugin interface of it's own which currently only supports C++. I'm planning on adding VB support as well, but I'll have to find the time to do...
mrhugePlug-Ins02-01-2005 at 09:26 PM
RE: How To Change Received Text
I haven't tested it with MSN Messenger 7 yet to be honest... Where can I download the beta?
mrhugePlug-Ins01-05-2005 at 03:53 PM
RE: How To Change Received Text
Already quite some time ago I wrote MSNProxy, a SOCKS4 proxy for MSN Messenger. This program has a plugin interface which allows you to change any incoming and outgoing message without any restrictions. Maybe this is what you're looking for? In my s...
mrhugePlug-Ins01-04-2005 at 07:02 PM
RE: File transfer progress in convo window
Yup, very familiar with debugging. Actually that's quite a good suggestion, I'll try that. Thanks :).
mrhugePlug-Ins10-14-2004 at 03:24 PM
RE: File transfer progress in convo window
Hmm, well, looking at the methods in the interfaces, it just seems that P4PLib is also used to transfer files and messages. If this is true, a IFileInfo instance should be available for every file transfer which is active. This would be a nice way of...
mrhugePlug-Ins10-14-2004 at 10:26 AM
File transfer progress in convo window
Hi all, I want to make a Messenger Plus! plugin which displays the progress of active file transfers in a conversation somewhere in the conversation window (for example below the display picture of the one you're talking to). I've already done some...
mrhugePlug-Ins10-13-2004 at 01:01 PM
RE: [Request] Auto Responder Plugin
If you know C++, you can make a auto-responder plugin for [url=http://sourceforge.net/projects/msnproxy/]MSN Proxy[/url]. This is a SOCKS4 proxy for MSN Messenger with plugin support. With a plugin you're able to catch messages before they arrive at...
mrhugePlug-Ins10-09-2004 at 12:56 PM
RE: About Initialize()
Have you tried doing [code]frmmanager := TFrmmanager.Create(nil);[/code] in stead of [code]Application.CreateForm(TfrmManager, frmManager);[/code] Maybe that helps.
mrhugePlug-Ins07-22-2003 at 01:21 PM
RE: About Initialize()
Hmm, it seems like you're coding it like this: [code] function Initialize([params]): boolean var frmForm : TfrmForm; begin frmForm = TfrmForm.Create(nil); end; [/code] This way the form will be deleted after Initialize finishes. When you declare fr...
mrhugePlug-Ins07-22-2003 at 10:02 AM
RE: MSN Proxy plugin
No problem :) Thanx for the publicity :D
mrhugePlug-Ins07-18-2003 at 06:36 AM
RE:
I agree with the fact that mostly the developer gets blamed when malicious software is distributed within plugins of his program. But I also agree with Wacko. Implementing 'real' autoresponse functionality won't increase the risk simply because of...
mrhugePlug-Ins07-16-2003 at 10:59 AM
RE:
I voted 'Yes'. Patchou: I'm wondering why security is an issue in making 'real' auto respond functionality in MSG Plus :S. I would really like to have it, because then you can make commands which don't necessarily have to begin with /x...
mrhugePlug-Ins07-14-2003 at 12:38 PM
RE: MSN Proxy plugin
Yeah, of course, it's originally made for Unreal Tournament :)
mrhugePlug-Ins07-07-2003 at 06:35 AM
RE: MSN Proxy plugin
I guess so... :P I've never played TO, so dunno how it works, but I guess that if it's possible for UT, then it will also be possible for TO as it uses UT's engine...
mrhugePlug-Ins07-06-2003 at 07:38 PM
RE: !WUT2 plugin
lol, yeah, Monkey Island... I recently played MI3 again. Great game!
mrhugePlug-Ins07-06-2003 at 10:15 AM
RE: MSN Proxy plugin
If there's a way to detect if, and on which server you're playing, then it's no problem :)
mrhugePlug-Ins07-06-2003 at 10:11 AM
RE: !WUT2 plugin
Hmmm, I've got such a prog for classic Unreal Tournament. Only thing is that it's a plugin for my own MSN Proxy ([url]http://msnproxy.sourceforge.net[/url]), so I would have to convert it to a MSGPlus! plugin (which I was already planning to do :))...
mrhugePlug-Ins07-04-2003 at 11:06 PM
MSN Proxy plugin
I'm thinking of making a plugin which integrates my MSN Proxy with Messenger Plus!. What MSN Proxy does: A proxy for MSN Messenger. This proxy has plugin support to enable you to make auto responders and/or interactive agents. Besides this you can s...
mrhugePlug-Ins07-03-2003 at 08:51 AM
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