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Subject Author Forum Time
RE: [Release] Log Manager - Version 1.1.008
I see, you're working with log files in text format. This script only works with HTML formatted log files (encrypted or decrypted). Encrypting and decrypting will work just fine but merging works with the actual log contents and needs those contents...
MattiScripting03-25-2011 at 02:32 PM
RE: [Release] Log Manager - Version 1.1.008
First of all, this project is sort of discontinued. I'm not planning any updates in the near future. The main reason is that the way the script interacts with the Log Viewer executable is still unreliable and there's no easy way to make this better...
MattiScripting03-25-2011 at 10:20 AM
RE: [Resolved] Interop.Call SendMessageW not working since Plus 5/WLM 2011
Disabling your script is not possible and is not such a great idea either. It's not up to the script to decide whether it should be enabled or not. Cookie's suggestion is much better. :) I fully agree with you, but the [url=http://msdn.microsoft.c...
MattiScripting03-24-2011 at 11:08 PM
RE: [Resolved] Interop.Call SendMessageW not working since Plus 5/WLM 2011
The setting for tabbed chats in WLM 2011 is stored in the registry at [font=monospace]HKEY_CURRENT_USER\Software\Micro soft\MSNMessenger\PerPassportSettings\USERID[/f ont] under the binary registry value [font=monospace]ShowConvWndTabs[/font]. Thi...
MattiScripting03-24-2011 at 10:37 PM
RE: [Release] Ev0 5
Ah yes, I forgot that those registry keys are moved since Plus! 5. I didn't check the path, only the key name and value. :P
MattiSkinning03-16-2011 at 12:17 PM
RE: [Release] Ev0 5
Awesome, Ev0 has evolved once again! :D Still the same as Ev0 4 apparently. It's on the Design Evolved downloads page. ;)
MattiSkinning03-16-2011 at 10:08 AM
RE: Edit text while typing
It's as simple as: [code=js]ChatWnd.EditText_ReplaceSel("my replacement"); return true;[/code] When Shift+2 is pressed, the current selection is replaced with whatever you pass to that method. When the user hasn't selected anything but is simply ...
MattiScripting03-13-2011 at 10:38 PM
RE: Origin and Messenger.MyName...
According to [url=http://shoutbox.menthix.net/showthread.php?ti d=74609&pid=819024#pid819024]CookieRevised's reply to Gettin data from "/" commands[/url], both are just fine. Returning void, zero or the original message all produce the same result...
MattiScripting03-12-2011 at 11:08 PM
RE:
Dammit Cyril, you're making me feel old and I'm only 18! :P First of all, you have my greatest appreciations for everything you've done for Plus! and the community. I can't find the words to describe how much I love being part of this project, it...
MattiGeneral Chit Chat03-05-2011 at 10:32 AM
RE: Debug registry key...
I get it, I'll pack some script files which replace the obsolete files and delete themselves when they're run. For other files such as interface definitions or images, I'll just delete them after initialization. ;) I wrote that upgrade routine bac...
MattiWLM Plus! Bug Reports02-23-2011 at 02:14 PM
RE: Debug registry key...
Of course, this is just a suggestion. I'm not saying it's the best or only way to do it but that's open for discussion.
MattiWLM Plus! Bug Reports02-22-2011 at 11:27 PM
RE: Debug registry key...
True, but sometimes reloading the script is needed. When script files become obsolete in newer versions, you might need to remove those before the updated script is started to prevent duplicate functions definitions. For example, the main script fil...
MattiWLM Plus! Bug Reports02-22-2011 at 05:45 PM
RE: Debug registry key...
Most of these scripts use the ReloadScript function created by CookieRevised in order to reload the script on demand. See [url=http://shoutbox.menthix.net/showthread.php?ti d=66558&pid=732934#pid732934]CookieRevised's reply to Restart script through ...
MattiWLM Plus! Bug Reports02-22-2011 at 12:41 PM
RE: Any Team Fortress 2 gamers in here?
Team Fortress 2 is my #1 game (until Portal 2 arrives :P). Most of the time I play on the LethalZone servers, they're a great gaming community and the pub games on their servers are always fun. No 24/7 instaspawn madness for me, I prefer regular TF2...
MattiGeneral Chit Chat02-22-2011 at 12:26 PM
RE: [Released] PlayStation Messenger v.1.0.3 Beta, Created by coolzee
That looks much better than the PlayStation skin I made for MSN 7.5 back in the day. My version looked like [url=http://mattias.buelens.com/images/ps2msn75_sc reen.jpg]this[/url]. (Warning: eyes might bleed from seeing this.) Keep up the good work! :)
MattiSkinning02-16-2011 at 10:34 PM
RE: Plus! 5 General Release (official)
This first version is more like a base to build upon, just making sure that it's compatible with WLM 2011. From now on, we can expect more frequent updates which gradually add new features to Plus!. Therefore, I guess a new/updated scripting system...
MattiAnnouncements & News02-16-2011 at 07:39 PM
RE: The 2011 Messenger Plus! Skinning Contest
I was thinking the same, skinners are getting all the good stuff. Ah well, it does have a positive side: we don't have the additional pressure of a scripting contest pushing us to work on Screenshot Sender 5. :P Anyway, great work with the release ...
MattiAnnouncements & News02-14-2011 at 09:15 PM
RE: [WEB] Firefox 4 abnormal behavior in dropdown menus
I already reported this "bug" in [url=http://shoutbox.menthix.net/showthread.php?ti d=96417][WEB] Navigation drop down disappears / MyPlus! Login button / Tables for layout?![/url], but I didn't have such a cool video to show. :P There's a lot wro...
Matti02-09-2011 at 10:35 AM
RE: Messenger Plus! 5 information
As said countless times before, there never has been an official announcement of a release date. The first post in this thread clearly reads: That's all you need to know. All we ask is to be patient for just a bit longer. Here's a handy flowchart ...
MattiAnnouncements & News02-05-2011 at 09:37 PM
RE: [WEB] Poor text-semantic usage (e.g. <div> over <h1> & <p>)
Of course we're going the way of option three. However, I doubt that trying to fix the website after it's launched will make it any easier. As soon as all data is imported to the new website, it'll be tough to do a major overhaul. Just look at how...
Matti02-04-2011 at 02:24 PM
RE: [WEB] Poor text-semantic usage (e.g. <div> over <h1> & <p>)
I see two options: redo the website now, or don't release the new website along with Plus! 5. Unfortunately, I don't think any of those will happen. /me is sad panda.
Matti02-03-2011 at 07:31 PM
RE: [WEB] Poor text-semantic usage (e.g. <div> over <h1> & <p>)
I couldn't agree more. This is not a small bug, this problem requires a great effort to fix. <div>s and <span>s have no semantic value whatsoever and are impossible to rank by a search engine. They won't be able to find and index essential informat...
Matti02-03-2011 at 07:09 PM
RE: Messenger Plus! 5 information
See, these are the replies which we'd rather not see: These are the kind of people who fail to understand what a "target" means, who think that using a beta version is like playing a demo version of an upcoming game and who drive the developers c...
MattiAnnouncements & News02-02-2011 at 10:35 PM
RE: Messenger Plus! 5 information
Sure, why don't developers just throw their creations straight at the public so the whole world can help testing it? Unfortunately, things don't work that way. :^) First of all, there are very good reasons to go through a private testing stage fir...
MattiAnnouncements & News02-02-2011 at 06:39 PM
RE: Messenger Plus! 5 information
I understand that you'd like a status update, but it's up to Yuna Software to do so. I can say that I see a lot of progress is made and everyone's doing their best to make Plus! meet the quality demands from its user base. No worries, your patienc...
MattiAnnouncements & News01-30-2011 at 01:23 PM
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