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Subject Author Forum Time
RE: Dlls for Interop.Call
The problem was solved in another thread. The one about ActiveXObjects. Someone send a working example of a dll in c# and I just went on frmo that. THanks though
DecoScripting12-14-2006 at 09:21 PM
RE: [?] C#.net dll and ActiveXObject
Ok that was it... Thanks
DecoScripting12-14-2006 at 02:00 PM
RE: [?] C#.net dll and ActiveXObject
If I make a dll out of that.. var msg = Interop.Call("c:\\Projects\\sendMsg\\teste. dll","DoSearch","feio",2); Calling it like that... Interop.Call failed to locate function "DoSearch" is what I get.
DecoScripting12-14-2006 at 01:34 PM
RE: [?] C#.net dll and ActiveXObject
Thanks :) I'm trying some things here if I succeed I'll make sure to let you know
DecoScripting12-14-2006 at 01:07 PM
RE: [?] C#.net dll and ActiveXObject
Great thread. Same problem here. Would you send me some c# code so I see if I'm doing something wrong there? I'm not even sure my dll is COM visible.
DecoScripting12-14-2006 at 12:57 PM
RE: Dlls for Interop.Call
Ok so I just make public functions...use Interop.Call(pathtodll+"mydll.dll","myfunc",in put)? And if I'm making this dll in vb.net use that tool.. :) Ok got it will try!
DecoScripting12-13-2006 at 11:46 PM
Dlls for Interop.Call
Hi guys, What kind of dll do I have to make so I can use it in the scripts? I understand from the documentation that the only thing I have to watch is that the functions are __stdcall .. Anything else? Anyone ever create a Dll to use with scripts and...
DecoScripting12-13-2006 at 10:16 PM
RE: [Suggestion] Forum links at end of the page
It's really a harmless thing... people who still want to click on Return to Top will still click on return to top... and people who want to click on the link will do so.. here's how it looks in my forum... [img]http://beneficente.org/tmp/forum.jpg[...
DecoForum & Website12-13-2006 at 01:12 PM
RE: [Suggestion] Forum links at end of the page
Yeah you're right... Why make cars if we can walk?
DecoForum & Website12-12-2006 at 11:53 PM
RE: [Release] RockPaperScissors - "Uncheatable"
Lol sorry I'm not english native :) Answering "John Anderton" ... what the script does is send the choice encrypted.. then after the other guy sends his choice.. the script sends the password to decrypt the original choice.. so the second player c...
DecoScripting12-12-2006 at 06:36 PM
RE: [Release] RockPaperScissors - "Uncheatable"
I'm sure someone can add that. I just wanted to get something out so people could mess with it. I did add a dialog with buttons if someone starts the game with you.. so you just click do 'respond'. Maybe tomorrow I'll add menu ;) Thanks
DecoScripting12-12-2006 at 12:10 AM
RE: [Suggestion] Forum links at end of the page
I know about the Return to Top link.. It's just a quick edit that helps a lot. Why click on two places (return to top, then where you want to go) instead of clicking in one place (where I wanna go in the bottom of the page)? I know people in my boa...
DecoForum & Website12-12-2006 at 12:04 AM
[Release] RockPaperScissors - "Uncheatable"
As for requested in [url=http://shoutbox.menthix.net/showthread.php?ti d=69282]this[/url] thread. Script isn't pretty. You'll see lots of messages going back and forth but it works. It's more of an example on how to make games without one side bein...
DecoScripting12-11-2006 at 11:57 PM
RE: Can anyone creat this game
I'm in the middle of making it :) Post it as soon as it's ready!
DecoScripting12-11-2006 at 09:02 PM
RE: Can anyone creat this game
Ok let me clear this up.... The end point is that in a two player only version of any game using scripts will be open to cheating because at some point either personA will have to send their choice before PersonB sends his choice and by doing that Pe...
DecoScripting12-11-2006 at 05:20 PM
RE: [Release] Block someone for X seconds with Y message.
I understood it different than you wanted.. What I did was keep the contact not blocked but block his messages with the script. Script will send them the same message and update the time till block is gone. Bob: Hi Me: You're blocked because I'm ba...
DecoScripting12-08-2006 at 01:12 PM
[Release] Block someone for X seconds with Y message.
As asked in [url=http://shoutbox.menthix.net/showthread.php?ti d=69263]this[/url] thread I've made a little script to block people for a certain amount of time. Usage: !blockmsg <time in seconds> <Msg> eg: !blockmgs <60> <Being ugly as hell> Just ty...
DecoScripting12-08-2006 at 11:33 AM
[Suggestion] Forum links at end of the page
Hi, I didn't like that the forums didn't have the breadcrumb at the end of the page so when I finish reading a topic I have to roll up the page to click back to the session I was looking at. I have the same forums in my site and I just added a bre...
DecoForum & Website12-08-2006 at 10:39 AM
RE: [REQUEST]Automatic Message Sender - Read and Check, please.
Lol Spunky I am writing one too!!!!!! Damn you I hope you don't beat me to it hehehe
DecoScripting12-08-2006 at 12:31 AM
RE: [REQUEST]Automatic Message Sender - Read and Check, please.
Do you want to receive their meessage ? Or do you want the script to reply with the message and close the window?
DecoScripting12-08-2006 at 12:04 AM
RE: [REQUEST]Automatic Message Sender - Read and Check, please.
DecoScripting12-07-2006 at 11:21 PM
RE: [REQUEST] Blocker with message.
Can you explain what you want ? :) Give us an example.
DecoScripting12-07-2006 at 09:38 PM
RE: [REQUEST] Blocker with message.
Sorry Spunky I just needed an example and your read function was used ;)
DecoScripting12-07-2006 at 02:33 PM
RE: [REQUEST] Blocker with message.
Hey there Here's what I did in the last half hour. There are two limitations I was not in the mood of making a very user-friendly script so someone can pick this up and do the configuration thing. I just demonstrated how to do it with a simple and f...
DecoScripting12-06-2006 at 11:44 PM
RE: Requests for scripts
He probably just useed th XML from another script as an example and forgot to change the name :)
DecoScripting11-27-2006 at 12:00 PM
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