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Subject Author Forum Time
RE: [released] | [beta] Video Converter Plus!
[color=red]*feels stupid*[/color] Forgot to remove that stuff :S Actually, the _backup folder may be useful to me. *-) Edit: fixed, should work now.
SmokingCookieScripting06-18-2010 at 06:37 PM
RE: [released] | [beta] Video Converter Plus!
Version 2.70.017 is ready for a beta release; see first post.
SmokingCookieScripting06-18-2010 at 03:59 PM
RE: [split] show error toast instead of in debug window
Well, I was actually talking about the other window :P About the eval window: just be extremely careful with this, as [i]any[/i] code can be evaluated during runtime, and if WLM crashes, you might not be able to figure out what's wrong.
SmokingCookieScripting06-13-2010 at 10:28 AM
RE: [split] show error toast instead of in debug window
Omg you just gave me a great idea :O [url=http://shoutbox.menthix.net/attachment.php?pi d=995568][img=585x258]http://shoutbox.menthix.net/ attachment.php?pid=995568[/img][/url] (click to enlarge)
SmokingCookieScripting06-12-2010 at 05:14 PM
RE: [split] show error toast instead of in debug window
It might also work as expected if you specify the Debugger object as follows: [code=JScript]var Debugger = { "Start": new Date, "Data": new Array(), [...] }[/code] Note that you must separate each member with a comma, except for...
SmokingCookieScripting06-11-2010 at 04:35 PM
[split] show error toast instead of in debug window
Just a stupid question: does the Debugger object support the Trace() method?
SmokingCookieScripting06-10-2010 at 06:41 PM
[split] show error toast instead of in debug window
Well, it doesn't happen here *-) Could be that I've got a private version. Although it definitely means I'll have something to do in the first couple of days of the upcoming vacation. [size=1]Fyi, that'll be in 4 to 5 weeks[/size]
SmokingCookieScripting06-09-2010 at 05:27 PM
[split] show error toast instead of in debug window
What exactly do you mean? (as in: which error message?)
SmokingCookieScripting06-09-2010 at 04:41 PM
RE: [Release] Fake media 1.60
As soon as I have the time ([i]if[/i] I remember it), I'll post a topic about bug #2.
SmokingCookieScripting06-08-2010 at 04:59 PM
RE: [Release] Fake media 1.60
Well, as I am very busy at school, work etc. and most of my development time goes to Video Converter Plus!, I have very little time for other scripts. That doesn't mean that I don't put any effort in this one. As for bug #1, I'm currently altering...
SmokingCookieScripting06-08-2010 at 07:18 AM
RE: JIT - Debug popups
The problem with your script is, that the window must have been created, before you can destroy it. You should be able to overcome this problem by replacing the faulty line with this: [code=JScript] if(typeof Wnd === "object" && Wnd !== null) Wn...
SmokingCookieScripting06-06-2010 at 05:18 PM
RE: JIT - Debug popups
I think this error occurs only when you restart or uload the script [i]if you have not clicked the menu item yet[/i]. If otherwise, please make sure the XML document is valid and no ControlID is assigned to more than one control. (Edit: same goes for...
SmokingCookieScripting06-06-2010 at 04:03 PM
RE: Scripting API Wishlist
Well, I guess you'd need to specify which intance of Messenger is used to run the script function; could be done by typing an email address into the command line I think.
SmokingCookieScripting06-05-2010 at 12:52 PM
RE: Interface Writer | [release] 3.0 | 22/08/2010
IIRC, matty has done a similar thing with his Screenshot sender *-)
SmokingCookieScripting05-25-2010 at 07:17 PM
RE: Scripting API Wishlist
I think this would indeed be better. But I thinkt the new engine should be backwards compatible.
SmokingCookieScripting05-14-2010 at 09:45 AM
RE: Scripting API Wishlist
As in .NET programming? Like MyForm.BtnHello = new Button(); or something?
SmokingCookieScripting05-13-2010 at 03:08 PM
RE: Scripting API Wishlist
Pretty much anything in this thread..? (Long as it's possible, of course)
SmokingCookieScripting05-13-2010 at 02:59 PM
RE: Tutorial on How to Let a Script-Callable DLL Handle Scripting Objects
Okay, I've got the .tlb file; now what? :P Visual Studio won't add a reference to it. EDIT: I've got it in VS's object browser atm, and it does indeed show the members described by Mnjul.
SmokingCookieScripting05-09-2010 at 05:10 PM
RE: Tutorial on How to Let a Script-Callable DLL Handle Scripting Objects
[s]I remember that regasm has some command-line argument that exports a .tlb file; could that be what you're pointing at?[/s] Doesn't Patchou have anything like a .tlb file? :P
SmokingCookieScripting05-09-2010 at 08:34 AM
RE: Tutorial on How to Let a Script-Callable DLL Handle Scripting Objects
Ref: [url=http://sites.google.com/site/robertgiesecke/H ome/uploads/unmanagedexports]C# DllExportAttribute[/url]. Okay, I've got absolutely no idea how the above thingy supposed to work, but can this tutorial be applied to C# as well?
SmokingCookieScripting05-09-2010 at 08:09 AM
RE: Tutorial on How to Let a Script-Callable DLL Handle Scripting Objects
Nice one (Y) Btw, shouldn't this one be sticky?
SmokingCookieScripting05-04-2010 at 07:11 PM
RE: [?] WM_MOUSEMOVE doesn't work
[s]I've added the message notification stuff to the child window as well, but that doesn't make any difference.[/s] There's a slight delay between the mouse entering the button's client area and the actual showing of the StaticControl. However, i...
SmokingCookieScripting05-01-2010 at 10:40 AM
RE: [?] Tree-view controls and item images
Got it :D Thanks :d
SmokingCookieScripting04-29-2010 at 06:50 PM
RE: [?] Tree-view controls and item images
I've got absolutely no idea how to add an item with an image. So that's pretty much both.
SmokingCookieScripting04-29-2010 at 05:52 PM
RE: [?] Tree-view controls and item images
Well, I've got the file here as well, as Countdown Live uses it, and I use CDL :P But that doesn't really solve my problem :P
SmokingCookieScripting04-29-2010 at 05:40 PM
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