quote:
Originally posted by Patchou
Hi Guido,
thank you very much for this detailed report. The info you gave me is precise so I'll answer the same way: what you observed is a normal behaviour in Messenger Plus!: when you open a chat window, several objects are created. When you close it, these objects are kept alive for some time for several technical reasons. The deletion routine will be called next time a chat window (any chat window) is closed after at least 20 seconds since the original window was closed (hope I'm making sense).
That being said, there could be a leak somewhere else, I'd appreciate if you could check the other objects you noticed. As for the high count of GDI objects, you could easily get over 1,000 with more than 6 chats opened but this number should go back to about 500 when those chat windows are closed.
Hi again!,
I checked the behaviour before posting the bug, as at first I thought it could be related to some sort of resource recollection -as you stated-. There are some objects that get deleted after some minutes, but these Bitmap and MemDCs stay allocated for hours -so probably they're actually leaked resources-.
Kind regards,
Guido