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Ummm, WTF?
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markee
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RE: Ummm, WTF?
quote:
Originally posted by -!Felu!-
quote:
Originally posted by alexp2_ad
No it won't... that'll work exactly the same.  :^)
Actually His would work and your wouldn't :p

 
quote:
Originally posted by alexp2_ad
code:
OnEvent_MyStatusChange(nNewStatus){
   if(nNewStatus == 5){
      oldpsm = Messenger.MyPersonalMessage;
      Messenger.MyPersonalMessage = "I'll be back in a jiffy!";
   }
else if(Messenger.MyStatus == 5){
      Messenger.MyPersonalMessage = oldpsm;
   }
}


 
 
 
quote:
Originally posted by Jay_Jay
code:
var oldpsm;
function OnEvent_MyStatusChange(nNewStatus){
   if(nNewStatus == 5){
      oldpsm = Messenger.MyPersonalMessage;
      Messenger.MyPersonalMessage = "I'll be back in a jiffy!";
   }
   else if(nNewStatus != 5 && oldpsm != null){
      Messenger.MyPersonalMessage = oldpsm;
      oldpsm = null;
   }
}

See the bold line :p.
I thought the same but I used it and it worked, even without a global variable.  I don't understand how but it works exactly the same.

Edit:
   
quote:
Originally posted by alexp2_ad
1. OK, yes I missed out the word function, but he already figured that out.

It seems to work just how it is :s

This post was edited on 09-07-2006 at 09:15 AM by markee.
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09-07-2006 09:13 AM
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Messages In This Thread
Ummm, WTF? - by Geodesic_Dragon on 09-07-2006 at 12:12 AM
RE: Ummm, WTF? - by alexp2_ad on 09-07-2006 at 12:18 AM
RE: Ummm, WTF? - by Geodesic_Dragon on 09-07-2006 at 12:22 AM
RE: Ummm, WTF? - by NanaFreak on 09-07-2006 at 05:33 AM
RE: RE: Ummm, WTF? - by alexp2_ad on 09-07-2006 at 08:59 AM
RE: Ummm, WTF? - by NanaFreak on 09-07-2006 at 09:09 AM
RE: RE: Ummm, WTF? - by alexp2_ad on 09-07-2006 at 09:12 AM
RE: Ummm, WTF? - by markee on 09-07-2006 at 09:13 AM
RE: Ummm, WTF? - by alexp2_ad on 09-07-2006 at 09:30 AM
RE: Ummm, WTF? - by CookieRevised on 09-07-2006 at 09:38 AM


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