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WLM | MP!L and activeX
Author: Message:
r00d
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Posts: 5
Joined: Oct 2006
O.P. RE: WLM | MP!L and activeX
Ok, thank you, but have another problem now:

i have made an activeX in C++. So i tried to load it in my script using:

code:
function LoadPlugin_Dll(DllPath)
{
    if(Interop.Call(DllPath, "Initialize", 8, "", 0) == 1)
    {
        Debug.Trace("The C plugin has been initialized");
    }
}

but I receive the following error:

quote:
Interop.Call can't load "C:\temp\mydll.dll"
Error : unknown.
         Line : 26. Code : -2147467259.

What's the problem?

This post was edited on 10-17-2006 at 12:57 PM by r00d.
10-17-2006 12:56 PM
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Messages In This Thread
WLM | MP!L and activeX - by r00d on 10-17-2006 at 09:19 AM
RE: WLM | MP!L and activeX - by Felu on 10-17-2006 at 10:18 AM
RE: WLM | MP!L and activeX - by r00d on 10-17-2006 at 12:56 PM
RE: WLM | MP!L and activeX - by CookieRevised on 10-17-2006 at 01:50 PM
RE: WLM | MP!L and activeX - by r00d on 10-17-2006 at 02:13 PM
RE: WLM | MP!L and activeX - by CookieRevised on 10-17-2006 at 02:15 PM
RE: WLM | MP!L and activeX - by r00d on 10-17-2006 at 03:00 PM
RE: WLM | MP!L and activeX - by CookieRevised on 10-17-2006 at 03:50 PM
RE: WLM | MP!L and activeX - by r00d on 10-18-2006 at 02:47 PM
RE: WLM | MP!L and activeX - by CookieRevised on 10-18-2006 at 03:45 PM


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