quote:
Originally posted by SmokingCookie
Uhm.. Please let me think for another 10 seconds....
EDIT::
Change the last function to:code:
var Index = new Array();
function RandomMessage() {
Index[0] = Math.random().charAt(4); // could be any number between 2 and 18
Index[1] = Math.random().charAt(7); // // could be any number between 2 and 18
Index[2] = Math.random().substr(Index[0],Index[1]); // Please note!! You need 99 messages, or the chat will send "undefined";
return RandomMessages[Index[2]];
}
ermmm... that is the most "original" method I've seen to get a random number between x and y...
The proper way would be to multiply the random number (which is always a decimal number between 0 and 1) with a certain upper bound number to enlarge it, and maybe add another lower bound number to start the random number from...
Math.floor((
upperbound -
lowerbound + 1) * Math.random() +
lowerbound);
see "
CookieRevised's reply to [Request] Random Number Generator"...
And you might also check "
CookieRevised's reply to Random numbers, prevent from being used more than once" for a snippet very related to this random message sending stuff...
Anyways, the script you've posted so far doesn't work at all like Aztek wanted.
Sorry to be so negative though...
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But way cool that you at least tried to help.
Anyways, Aztek, did you already checked the
official scripting Database? I wouldn't be surprised if the script you ask for already exists...