i went through the skininfo file for nightfall and found one more block of code needed to make this work the code is
quote:
<Replace>
<Windows>
<Definitions>
<Definition Id="947"> <File>BlueGradientdef.txt</File>
</Definition>
<Definition Id="1001">
<File>1001.txt</File>
</Definition>
</Definitions>
<Styles>
<Style Id="947">
<File>BlueGradient.txt</File>
</Style>
</Styles>
</Windows>
as you can see you have to deefine a window section in the reeplace section of the resources section and declare the definition file of 1001.txt so it knows to reference the data in that file without it it cannot know to refer to 59000 as the id of the background.
i hope this helps.
EDIT:
you know patchou was right this skinning thing is like really easy, i found scripting really hard to do, essentially both technologies need an understanding of xml, in both cases i started out not knowing anything about xml, i started reading the skinning documentation about 9am GMT its now 8:13 pm GMT and in that time not only have i made serious headway on what promises to be a really nice and pretty advanced skin but ive learnt in that time so much through trial and error by working on that skin that im now even able to write tutorials on how to do things well finish another users tutorial is more like it and help others solve there problems with skinning, so all in all im really proud of what ive acheived and im proud of patchou for making this new technology so easy to use.