O.P. RE: [?] Detecting when a Plus! Window is closed
Doesn't appear to be working; _debug is undefined and I've never heard of getfuncname anyway. I can easily replace the _win32 calls with the usual Interop.Call, but I've got no idea what the _debug one is for.
Pretty much what I need is a way of getting an OnWindowidEvent_Destroyed without knowing what the WindowId actually is, as it can't be hardcoded into the function name.
This post was edited on 10-16-2009 at 12:45 AM by ryxdp.
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