[request] Flashing Keyboard LED's when message received |
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Dark_Angel_Pt
Junior Member
Posts: 25
41 / / –
Joined: Jun 2006
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RE: [request] Flashing Keyboard LED's when message received
thanks for this great script
Can i suggest one more thing? Can you add an option to choose the sound? So instead of a beep i can choose other sound.
This post was edited on 06-28-2006 at 09:49 PM by Dark_Angel_Pt.
If you try and don't succeed, cheat. Repeat until caught. Then lie.
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06-28-2006 09:34 PM |
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ramik
Junior Member
Posts: 34
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Joined: Nov 2003
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RE: [request] Flashing Keyboard LED's when message received
A great addition will be to make the flashing occurs on specific state, which in general should be BUSY, like that it will notify by flashing when there are some full-screen apps such as games and dvd players....
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06-29-2006 07:13 AM |
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CookieRevised
Elite Member
Posts: 15517 Reputation: 173
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Joined: Jul 2003
Status: Away
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RE: [request] Flashing Keyboard LED's when message received
quote: Originally posted by Dark_Angel_Pt
thanks for this great script
Can i suggest one more thing? Can you add an option to choose the sound? So instead of a beep i can choose other sound.
That is already in Messenger Plus! Live...
Set an event for "user has started new chat" with the sound of your likings (or leave the field empty for the default sound).
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@DarkRaider
Had a quick glance over this script:
- OnEvent_Uninitialize(bMessengerExit) is empty... remove it
or better: make a "EndProcedure()" function which includes the disabling of the timers and uninitializing the used objects (eg fso; but I rather suggest to make the fso object locally, not globally!). People can disable a script while a chat window is still open, an unexpected error might occur, etc... (EDIT: see next reply for example of what I mean)
- OnEvent_ChatWndEditKeyDown misses the cancelling of the timer check2 (also see first point).
- Function OnEvent_Timer(sTimerId) can be made much shorter. No need for stating those Interop.Calls twice. The only thing different between the two sTimerids is the enabling/disabling of the timers, so only that should be in the if then else structure.
- Variable ConfigFolder doesn't need to be globally declared.
- Spelling error: //If the confif file doesnt exist create a default one
This post was edited on 06-29-2006 at 09:34 AM by CookieRevised.
.-= A 'frrrrrrrituurrr' for Wacky =-.
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06-29-2006 08:57 AM |
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orido
New Member
Posts: 3
36 / / –
Joined: Jun 2006
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RE: [request] Flashing Keyboard LED's when message received
v1.2 is great. but is anyone having the same problem as me? When i exit wlm and log back in later all the options in the control panel of the script will be off and when i try to turn them back on the "ok" button won't work.
Maybe its something with my wlm...
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06-29-2006 09:26 AM |
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DarkRaider
Junior Member
Posts: 61
39 / / –
Joined: Mar 2005
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O.P. RE: [request] Flashing Keyboard LED's when message received
ok, i'll look into it
and i'll add the possibility to flash by status
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06-29-2006 09:34 AM |
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Dark_Angel_Pt
Junior Member
Posts: 25
41 / / –
Joined: Jun 2006
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RE: [request] Flashing Keyboard LED's when message received
@CookieRevised
That will only affect when someone opens a conversation window. There isn't a option in plus to choose the sound for messages you recieve while the conversation window is already open.
I know you can change it in wlm options but that won't be heard during some games.
@DarkRaider
Can't you make the script to remember if it was on/off when i shutdown my pc? Because i usually just turn it on when i'm playing but now the script always starts on.
This post was edited on 06-29-2006 at 11:33 AM by Dark_Angel_Pt.
If you try and don't succeed, cheat. Repeat until caught. Then lie.
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06-29-2006 11:08 AM |
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CookieRevised
Elite Member
Posts: 15517 Reputation: 173
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Joined: Jul 2003
Status: Away
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RE: [request] Flashing Keyboard LED's when message received
PS: I urge to fix the bugs I mentionned ASAP (especially the first two ones in my list). Currently the script is constantly running, enabling and disabling timers ALL THE TIME.... check your debug window...
This is also a small warning for all who use this script as it currently is; the script might slow down others, etc.
.-= A 'frrrrrrrituurrr' for Wacky =-.
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06-29-2006 11:22 AM |
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DarkRaider
Junior Member
Posts: 61
39 / / –
Joined: Mar 2005
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O.P. RE: [request] Flashing Keyboard LED's when message received
Download here (Right click -> save as)
fixed :
- Timers
- Save config script
added:
- credits window
@Dark_Angel_Pt
I'll put that as an extra option in the configuration window..
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06-29-2006 11:38 AM |
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RudeYute
New Member
Posts: 13
39 / / –
Joined: Jan 2006
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RE: [request] Flashing Keyboard LED's when message received
Just installed this, but is there something else I'm supposed to do?
If I just import it into MsgPlus it imports fine, but doesn't actually do anything.
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06-29-2006 12:09 PM |
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lesbass
New Member
Posts: 13
Joined: Jun 2006
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RE: [request] Flashing Keyboard LED's when message received
when you choose the conv window and the led is flashed it remain on... while it should turn off...
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06-29-2006 12:10 PM |
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