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How to make a struct?
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-=blu3+3y3s=-
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O.P. How to make a struct?
Hi, all!
I need to make Point and Rect structs for using GetWindowRect and GetCursorPos of user32.dll.

I try this:

code:
struct Point
{
long x;
long y;
}
but when I apply, MsgPlus says me "Couldn't start script".
07-31-2006 08:51 PM
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Ezra
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RE: How to make a struct?
If I understand what you mean this is want you want :P

function Point()
{
  this.x;
  this.y;
}

mypointobj = new Point();

This post was edited on 07-31-2006 at 08:55 PM by Ezra.
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07-31-2006 08:54 PM
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-=blu3+3y3s=-
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O.P. RE: How to make a struct?
I tried what you said but WLM bugges now when I launch the script.
I do this:
code:
Interop.Call("user32.dll", "GetCursorPos", mypointobj);
MsgPlus.DisplayToast("Result", mypointobj.x + " - " + mypointobj.y);
How I can do to display the result?

This post was edited on 07-31-2006 at 09:19 PM by -=blu3+3y3s=-.
07-31-2006 09:19 PM
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Ezra
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RE: How to make a struct?
Hmm, I guess you'll have to do that another way.

Here is some code that I think would help you

Color Picker Made By Matty:
code:
//Show color picker common dialog (Made By Matty);

  //Create our CHOOSECOLOR data block
  var CHOOSECOLOR = Interop.Allocate(36);
  CHOOSECOLOR.WriteDWORD(0, 36); //DWORD lStructSize
  CHOOSECOLOR.WriteDWORD(4, 0); //HWND hwndOwner
  CHOOSECOLOR.WriteDWORD(8, 0); //HWND hInstance
  CHOOSECOLOR.WriteDWORD(12, 0x000000FF); //COLORREF rgbResult (COLORREF = 0x00bbggrr)
  var CustColors = Interop.Allocate(64); //Create an array of 16 COLORREFs for CustColors
  CHOOSECOLOR.WriteDWORD(16, CustColors.DataPtr); //COLORREF *lpCustColors (pointer to our array)
  CHOOSECOLOR.WriteDWORD(20, 3); //DWORD Flags (3 = 2 (CC_FULLOPEN) + 1 (CC_RGBINIT) )
  CHOOSECOLOR.WriteDWORD(24, 0); //LPARAM lCustData
  CHOOSECOLOR.WriteDWORD(28, 0); //LPCCHOOKPROC lpfnHook
  CHOOSECOLOR.WriteDWORD(32, 0); //LPCTSTR lpTemplateName

  //Open the dialog box
  var result = Interop.Call('comdlg32.dll', 'ChooseColorA', CHOOSECOLOR);
  //If the user pressed ok convert it to hex
  if(result == 1){
    //Get decimal values
    var r = CHOOSECOLOR.ReadDWORD(12) & 0xFF;
    var g = (CHOOSECOLOR.ReadDWORD(12) / 0x100) & 0xFF;
    var b = (CHOOSECOLOR.ReadDWORD(12) / 0x10000) & 0xFF;
    Debug.Trace('RGB: ' + r + ',' + g + ',' + b)
    //Get hex values
    var hexchars="0123456789ABCDEF";
    var r = hexchars.charAt((r >> 4) & 0xf) + hexchars.charAt(r & 0xF);
    var g = hexchars.charAt((g >> 4) & 0xf) + hexchars.charAt(g & 0xF);
    var b = hexchars.charAt((b >> 4) & 0xf) + hexchars.charAt(b & 0xF);
    Debug.Trace('HEX: ' + r + g + b);
  }

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07-31-2006 09:25 PM
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-dt-
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RE: How to make a struct?
right well you people dont know what you're talking about you have to recreate the structure in memory and read it from memory, here you dont need to create the structure since it will be passed into point for you by GetCursorPos

code:

var point = Interop.Allocate(8);
Interop.Call("user32.dll", "GetCursorPos", point);
Debug.Trace("x: " + point.ReadDWORD(0));
Debug.Trace("y: " + point.ReadDWORD(4));


This post was edited on 08-01-2006 at 12:05 AM by -dt-.
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08-01-2006 12:00 AM
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Eljay
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RE: How to make a struct?
quote:
Originally posted by Ezra
Hmm, I guess you'll have to do that another way.

Here is some code that I think would help you

Color Picker Made By Matty:
code:
//Show color picker common dialog (Made By Matty);

  //Create our CHOOSECOLOR data block
  var CHOOSECOLOR = Interop.Allocate(36);
  CHOOSECOLOR.WriteDWORD(0, 36); //DWORD lStructSize
  CHOOSECOLOR.WriteDWORD(4, 0); //HWND hwndOwner
  CHOOSECOLOR.WriteDWORD(8, 0); //HWND hInstance
  CHOOSECOLOR.WriteDWORD(12, 0x000000FF); //COLORREF rgbResult (COLORREF = 0x00bbggrr)
  var CustColors = Interop.Allocate(64); //Create an array of 16 COLORREFs for CustColors
  CHOOSECOLOR.WriteDWORD(16, CustColors.DataPtr); //COLORREF *lpCustColors (pointer to our array)
  CHOOSECOLOR.WriteDWORD(20, 3); //DWORD Flags (3 = 2 (CC_FULLOPEN) + 1 (CC_RGBINIT) )
  CHOOSECOLOR.WriteDWORD(24, 0); //LPARAM lCustData
  CHOOSECOLOR.WriteDWORD(28, 0); //LPCCHOOKPROC lpfnHook
  CHOOSECOLOR.WriteDWORD(32, 0); //LPCTSTR lpTemplateName

  //Open the dialog box
  var result = Interop.Call('comdlg32.dll', 'ChooseColorA', CHOOSECOLOR);
  //If the user pressed ok convert it to hex
  if(result == 1){
    //Get decimal values
    var r = CHOOSECOLOR.ReadDWORD(12) & 0xFF;
    var g = (CHOOSECOLOR.ReadDWORD(12) / 0x100) & 0xFF;
    var b = (CHOOSECOLOR.ReadDWORD(12) / 0x10000) & 0xFF;
    Debug.Trace('RGB: ' + r + ',' + g + ',' + b)
    //Get hex values
    var hexchars="0123456789ABCDEF";
    var r = hexchars.charAt((r >> 4) & 0xf) + hexchars.charAt(r & 0xF);
    var g = hexchars.charAt((g >> 4) & 0xf) + hexchars.charAt(g & 0xF);
    var b = hexchars.charAt((b >> 4) & 0xf) + hexchars.charAt(b & 0xF);
    Debug.Trace('HEX: ' + r + g + b);
  }



wtf thats not by matty, i made that :dodgy:
08-01-2006 07:30 AM
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Ezra
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RE: How to make a struct?
quote:
Originally posted by eljelly
quote:
Originally posted by Ezra
Hmm, I guess you'll have to do that another way.

Here is some code that I think would help you

Color Picker Made By Matty:
code:
//Show color picker common dialog (Made By Matty);

  //Create our CHOOSECOLOR data block
  var CHOOSECOLOR = Interop.Allocate(36);
  CHOOSECOLOR.WriteDWORD(0, 36); //DWORD lStructSize
  CHOOSECOLOR.WriteDWORD(4, 0); //HWND hwndOwner
  CHOOSECOLOR.WriteDWORD(8, 0); //HWND hInstance
  CHOOSECOLOR.WriteDWORD(12, 0x000000FF); //COLORREF rgbResult (COLORREF = 0x00bbggrr)
  var CustColors = Interop.Allocate(64); //Create an array of 16 COLORREFs for CustColors
  CHOOSECOLOR.WriteDWORD(16, CustColors.DataPtr); //COLORREF *lpCustColors (pointer to our array)
  CHOOSECOLOR.WriteDWORD(20, 3); //DWORD Flags (3 = 2 (CC_FULLOPEN) + 1 (CC_RGBINIT) )
  CHOOSECOLOR.WriteDWORD(24, 0); //LPARAM lCustData
  CHOOSECOLOR.WriteDWORD(28, 0); //LPCCHOOKPROC lpfnHook
  CHOOSECOLOR.WriteDWORD(32, 0); //LPCTSTR lpTemplateName

  //Open the dialog box
  var result = Interop.Call('comdlg32.dll', 'ChooseColorA', CHOOSECOLOR);
  //If the user pressed ok convert it to hex
  if(result == 1){
    //Get decimal values
    var r = CHOOSECOLOR.ReadDWORD(12) & 0xFF;
    var g = (CHOOSECOLOR.ReadDWORD(12) / 0x100) & 0xFF;
    var b = (CHOOSECOLOR.ReadDWORD(12) / 0x10000) & 0xFF;
    Debug.Trace('RGB: ' + r + ',' + g + ',' + b)
    //Get hex values
    var hexchars="0123456789ABCDEF";
    var r = hexchars.charAt((r >> 4) & 0xf) + hexchars.charAt(r & 0xF);
    var g = hexchars.charAt((g >> 4) & 0xf) + hexchars.charAt(g & 0xF);
    var b = hexchars.charAt((b >> 4) & 0xf) + hexchars.charAt(b & 0xF);
    Debug.Trace('HEX: ' + r + g + b);
  }



wtf thats not by matty, i made that :dodgy:

OMG :o, sorry :-P
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08-01-2006 09:05 AM
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-=blu3+3y3s=-
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O.P. RE: How to make a struct?
Thanks, guys for your answers. That works perfectly. ;)
08-01-2006 06:17 PM
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